As I was giving a tutorial to an IML staff member on how to build it became clear that not everyone is familiar with navigating a 3d space, let alone a 3rd person view of an avatar trying to manipulate a 3d object. A puppet controlling a puppet scenario and the Master being unable to see anything. SO.. How can this situation be simplified? Instead of making the avatar try and move an object externally I started to experiment with making the Avatar the Object. Second Life is a 3D space and therefore information should be shared and used in a three dimensional manner.
Here is a list of all the places on your avatar where you can attach an object.
I live in Los Angeles and you run into a lot of people who are walking promotion, but you usually have to engage in some type of interaction outside of just seeing them to get any information. I wanted to make my avatar resemble the media blimps.
Here is a sandwich board (attached to chest and spine) showing todays readings.
attaching the first of many video screens
Here I am with every body part attached to a video screen. The objects overlap, but the objects can be resized and repositioned to reduce clutter.
Tuesday, August 7, 2007
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